
This means I rarely experimented with anything except for the magic zombie sword. Since you can’t drop the titular sword, it feels like a waste to have a second weapon taking up a precious slot that could go towards a destructive monster, a protective shield, or a healing potion. While the intention behind this seems to be a “restrictions create freedom” kind of deal, it makes actually interacting with the world of the game an incredibly narrow dive. This means that you can only ever carry three things at once when you account for the Sword of the Necromancer. It’s probably not fair to compare games against such a lauded title as Supergiant’s Hades, but I couldn’t help pining for Zagreus’ speedy dash while playing Sword of the Necromancer.Ī choice was made to map all items, including summonable monsters and consumables, to the four face buttons (ie. I took a lot of damage trying to wield this awkward manoeuevre. It costs a point of “soul” (stamina) to execute, doesn’t always provide invulnerability, and feels like it lasts a few frames too many to be as useful as it should be. Your available options at any given time include using an item, weapon, or monster, or pressing a shoulder button to dash. Sometimes you’re fleeing from a horde of skeletons that refuse to die, and other times you’ll be spamming the summon button to shoot lasers with your giant magical one-eyed bat.Ĭombat with Tama, however, is where things fall apart a bit. Different enemies have elemental types and weaknesses to exploit. The monster-taming mechanic is a cool piece of design enhanced by the wide variety of enemy types. I did however enjoy looking back on the various monsters I encountered and recruited, as well as collecting (if not using) the wide variety of weapon types. This makes engaging in the game’s collectible content a little unappetizing, since much of the extra lore tidbits scattered around the dungeon require you to read chunks of blurry text.
SWORD OF THE NECROMANCER CHEAT ENGINE PC
I’m not sure if the developers accidentally included compressed assets designed for Nintendo Switch in their PC release. This is also the case with the voice-acting, which is enthusiastically performed but poorly recorded.

The unfortunate effect of this choice is an overall lack of polish in its presentation.
SWORD OF THE NECROMANCER CHEAT ENGINE FULL
At first I thought something was wrong with my PC since the text is really blurry and the gorgeous artwork in the cutscenes is full of jagged edges, but it seems like a stylistic choice to keep consistency with the pixel-art style of the main gameplay. Would-be small issues become compounded in their abundance, starting with its presentation: it’s super low-res. Unfortunately the interesting premise of Sword of the Necromancer is let down by its execution. The weapons you find are mostly weak (barring a few overpowered rarities) and so you’ll be relying on your monstrous allies to dish out the damage. It’s an intriguing concept and one that adds some much-needed depth to the moment-to-moment combat. Archers giving you trouble? Unleash a skeleton warrior on them. That slime you hacked to death? Now it’s your pal. The Sword of the Necromancer allows the player to revive defeated enemies along the way and make them fight for you. However, the game’s main gimmick adds a twist to the regular monster-slaying formula. Update: We’ve been told the game has since been patched with a new option that allows the character to respawn from the last dungeon rather than from the beginning of the game, making things a bit easier for those struggling! Progress is mostly reset upon death: you lose all of your items, half of your levels, and must restart from the first floor.

Players enter the procedurally-generated dungeon and fight monsters on each floor, search for the key to the boss room, and then proceed to the next floor once the boss is dead. Thus follows a pretty standard hack’n’slash rogue-like RPG. Retrieving the accursed blade, Tama finds its powers useless at healing Koko, until a demonic voice taunts her from within the dungeon and dares her to enter and defeat the necromancer within: only then will the sword be truly powerful. She was employed as a bodyguard by the gentle priestess Koko, but failed to protect her along their journey and is now attempting to bring her back from the dead. Tama, the protagonist, has travelled to the necromancer’s dungeon in the hope of reviving her companion.

The forbidden powers of the titular Sword of the Necromancer are the focal point of the game’s premise.
